This time round there is a two player mode thrown in for extra appeal. In the arcade each stage was actually pretty short but for the home port they have been extended, some to a grueling extent. I decided to pick a random game for my first PC Engine review. The second was a part of the Namco Museum Encore compilation for the Sony PlayStation that was released in 1997 (however, unlike the previous Namco Museum titles, this one never got released outside Japan), and the third was the Virtual Console Arcade release in 2008 (of the PC Engine version) and 2009 (of the original arcade version), which was also exclusive to Japan. RATING: Overview This store is currently undergoing changes. That’s not saying much however. FORMAT: HUCARD Sadly it never came, at least not in the US. The music is just as catchy, if not better. While the change in resolution is to be expected the smaller sprites and loss of detail in the game’s amazing boss designs can’t be ignored. Not the best but good for quick fun! Exclusive postcards, book previews, and more. New to Dragon Saber is a two player simultaneous mode – the dragons you control are Huey and Siria, and there’s a similar transformation sequence when you first start. While Dragon Saber doesn’t seem to add much to the series formula there are enough little additions here and there that alter the game’s “feel” and avoid seeming like a rehash. The game’s varied art direction still shines through as the more subdued beginning levels quickly give way to more fantastical environments such as the inside of a demon and an oddly out of place futuristic castle filled with mechanical contraptions and automatons. It was also composed by Shinji Hosoe, and some of its music appears in Taiko no Tatsujin 9 (one of the many Japanese releases of Taiko Drum Master.). External Links Despite fixing nearly every issue from its predecessor, Dragon Saber isn’t nearly as recognized. Dragon Saber’s PC Engine port would remain a Japanese exclusive and while there were no shortage of shooters for the system in America I’m sure they could have made room for one more, especially a quality title like this. Dragon Saber was ported for PC Engine and Virtual Console, and is included in compilation Namco Museum Encore for PlayStation. It is in these instances that the game’s punishing difficulty becomes more apparent. Decreasing your life bar from the arcade’s five hits certainly didn’t help either. Dragon Spirit was especially hard and in this area Dragon saber isn’t all too different. Its only port at the time was for the PC Engine in 1991, which was only released in Japan. Your dragons are now also equipped with a power shot, which charges up automatically as long as you’re not firing. In fact the first stage of both games is eerily similar thematically and to serve as an introductory to the game’s mechanics. It is the sequel of Dragon Spirit and allows two players to play simultaneously. Dismiss. Much like Dragon Spirit, there are nine stages, so it’s a fairly long game. While it lacks the arcade game’s visual splendor this is still a solid title worth checking out for fans of the genre. I did watch the opening sequence and I might add it had some beautiful art! The charge shot helps a bit and power-ups are far more frequent yet you’ll still end up seeing the game over screen pretty frequently. There were three ports of this arcade game in Japan; the first was for the PC Engine in 1991, which was exclusive to Japan. Why not try... The arcade game allows for a maximum of five hit points (three in the PC Engine version), but it’s doubtful any arcade operator set it that high, as you can only take a single hit on the default setting. The setting has been changed from a mythical one to a futuristic one, and the graphics are subtly better, making sparse use of scaling and rotation effects (one level begins as your dragon descends into a canyon – very cool), although not as much as Phelios, another shooter that also runs on the Namco System 2 board. It also helps that it is a solid game as well. Top 47,858 Games of All Time Episode 66: Yakuza, River City Ransom, Bubble Bobble 4 Friends: The Baron is Back. RELEASE DATE: 27 DECEMBER 1991 The standard fiery breath is joined by a power shot which charges automatically when you aren’t firing. I have never heard of Dragon Egg! This time round there is a two player mode thrown in for extra appeal. The game takes place far into the future, at a time when humanity's growing egoism and lack of respect for life and nature causes chaos on the Earth, slowly leading to its inevitable destruction. It isn’t all negative however. I will say some stages tend to drag on far too long such as stage 3 and the ice caverns of stage 6. Amul, the hero of Dragon Spirit, also shows up as a playable character, and one of the worlds you venture through is Mitgult. Some of the more impressive visual effects had to be removed due to the system’s lack of scaling such as stage five’s canyon dive. There are several new transformations, including an ice dragon, a lightning dragon, a fire dragon, and a steel dragon, each with their own unique (and powerful) charge shots. I loved Dragon Spirit in the arcade and at home in both of its ports. Namco was even kind enough to include arrangements of several themes from Dragon Spirit, which are accessible through a code.